Ornn Champion Guide
Ultimate Cooldown
Level 6: 140s, Level 11: 120s, Level 16: 100s
Skill Mechanics
- Q: Slow, TERRAIN, /, Conditional, Airborne
- W: Unstoppable
- E: Dash, /, Conditional, Airborne
- R: Mark, Slow, RF, Mark Consume, Mark, Airborne
Champion Notes
- Initiating with R first is very threatening.
- Poke from the front line with Q, then land E's Shockwave for [[AOE]] [[AIRBORNE]].
- While out of combat, Ornn can spend gold to forge items from the shop.
LOLTIP
LOLTIP
26.13 patch
Ornn

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Ornn
Haste
0
Level140s
6
Base
Alt
P
-
Q
SlowTERRAIN/ConditionalAirborne
W
Unstoppable
E
Dash/ConditionalAirborne
R
R1
MarkSlow
R2
RFMark ConsumeMarkAirborne
Rough Teamfight Guide
- •Initiating with R first is very threatening.
- •Poke from the front line with Q, then land E's Shockwave for AoE Airborne.
Overview
- •While out of combat, Ornn can spend gold to forge items from the shop.
- •P lets one item be upgraded into a Masterwork. Upgrades the item closest to slot 1. Ornn gets 1 at level 13. From level 14, allies get 1 per level. Each ally can only receive a Masterwork once.
- •P increases Ornn's bonus Health, Armor, and Magic Resist by 10%. 14% if Ornn owns a Masterwork item.
- •Q fires a Projectile dealing Physical Damage and Slow. Creates TERRAIN at max range. If it hits an enemy champion, TERRAIN spawns right behind them instead.
- •W advances Ornn while Unstoppable. Deals Magic Damage based on the target's max Health. Hitting the final, stronger flame applies Mark. The Mark effect varies by condition. 1. Increases Immobilizing CC duration by 30%. 2. Ornn's Basic Attack on the target applies a small Knockback. Both cases add bonus Magic Damage based on the target's max Health.
- •E Dashes dealing Physical Damage based on Armor and Magic Resist. Colliding with a structure or wall deals AoE Physical Damage and Airborne around it. A target cannot be hit by both instances of damage.
- •R Summons a Pierce Projectile that travels toward Ornn. On hit, deals Magic Damage and Slow; applies Mark to champions. Recast as the Projectile passes to fire it in a chosen direction. R2 similarly fires a Pierce Projectile dealing Magic Damage and applying Mark. If Mark is already applied, it is consumed and reapplied. The first target hit by R2 is Airborne for 1 second; others for 0.5 seconds.
TMI
- •Ornn's item forging is not cancelled by damage from minions or monsters.
- •Ornn's Masterwork upgrades an item by 1000 gold worth of stats. The bonus is distributed evenly across all affected stats. Affected stats: AD, AP, AS, AH, Armor, MR, Health. e.g. Infinity Edge AD 75, Critical 25%, Critical Damage 30% -> AD 103, Critical 25%, Critical Damage 30%.
- •QF, WF, EF not possible.
- •RF is possible by recasting R2 extremely quickly at the R2 timing.
- •Cannot Ally TP onto Q's TERRAIN.
- •E's Dash destroys TERRAIN if it belongs to the enemy team.
- •Both R1 and R2 Projectiles apply the Brittle Mark. R2's Dash is not Unstoppable.
Interaction Details
Pick both champions to see matchup summary.