Tag Reference

1) Stats

Attack

AD ↑
AP Buff
Critical
AS ↑
MS ↑
Approach MS
MS Power
/
AD ↓
MS ↓
AS ↓

Size

Range↑
Champ Size ↑
Skill Size ↑

Max HP Increase
Max Energy Increase
Heal
Drain
Shield
Physical Shield
Magic Shield
HP Regen
Grey Health
Revive
HS Power
HP Regen↑
/
Grievous Wounds

Vamp / Resource Restore

Lifesteal
Omnivamp
Mana Restore
Energy Restore

AR ↑
MR ↑
AR+MR ↑
AR Shred
MR Shred
AR+MR Shred
AR Penet
AR Penet
AR+MR Penet

Cooldown

CDR
CDR
Duration Reset
Duration Ext

2) Crowd Control

Immobilizing

Immobilizing
Airborne
Knockback
Grab
/
Suspending
Stun
Root
Suppress
Sleep
Stasis
Forced Action
Charm
Taunt
Fear
Berserk

Silence
Disrupt
Knockdown
Position Lock
Drowsy
Slow
Cripple
Disarm
Blind
Nearsight

Unstoppable
CC Immune
Cleanse
/
Tenacity
Slow Resist
Slow Immune
Slow Cleanse

Champion-Unique

Polymorph
Banish
Anti-Dash
Grounded
Kinematics

3) Combat Mechanics

Projectile

Projectile Block
Reflect
/
Projectile Delete
Damage Nullify

Mobility

Mobility
Dash
Lunge
/
Wall Hop
Ignore Terrain

Flash Combos

QF
WF
EF
RF
/
InSec Kick

AA Reset
Ghosting
Execute
Untargetable
TERRAIN
Invulnerable
Turret Dodge
Blocked
Dodge
Spell Shield
Damage Reduction
Magic DR
Physical DR
Shield Break
Shield Pierce
TP Target
Tether
Mark
Wall Collision
Burn
Buff Form
Transform
Evolved
The Copypasta

4) Vision / Stealth

Vision
Revealed
True Sight
Brush
Stealth
Invisibility
Camouflage

Summoner Spells

Flash
Ignite
Teleport
Heal
Barrier
Cleanse
Exhaust
Ghost
Smite