

Braum Champion Guide





Overview
- •P's Debuff is triggered by Basic Attack and Q.
When the 4 ice fragment slots beneath the character fill up,
it deals Magic Damage and
Stuns.
Allies'
On-Hit effects also add stacks.
- •Q fires a Projectile.
Max HP-based Magic Damage,
Slow, and Debuff Stack
- •W Dashes to an ally
and grants

AR+MR ↑ to both Braum and the target
- •E raises the shield to Damage Nullify the first hit. Provides Projectile Delete and Damage Reduction against Projectiles. Detailed interactions are listed per champion in the interaction box.
- •R deals AoE Magic Damage and
Airborne in front.
The AoE remains as a Zone that applies DoT
Slow. - •
Airborne:
the first target hit gets a longer effect based on Distance and Level.
All others receive a fixed 0.6s
Airborne.
TMI
- •E's "can block" concept is divided into two categories 1. Damage Nullify Nullifies the first damage dealt to Braum. This applies even to non-Projectile attacks.
- •2. Projectile Delete Braum takes Projectiles flying toward allies on his shield instead. Applies to both Targeted and Skill Shot. The Projectile is either deleted or counted as hitting Braum.
- •Most CC effects of skills blocked by Projectile Delete still apply.
- •Per-champion E info mainly records cases where normally unblockable Projectiles become blockable.
- •If you use E and then Zhonya's, Braum keeps holding up the shield but E's effect does not activate.
- •Ultimate tech - WER combo While flying with W Dash, casting ER cancels the R animation so R is cast the moment Braum arrives. Clip










































































































