

Rumble Champion Guide





Overview
- •P gains Heat every time a skill is used. Max 150. At 50 or more Heat, using Q, W, or E Empowereds the skill. At 150, Rumble enters Overheat.
- •Overheat
Silences Rumble,
but grants
AS ↑ and
On-Hit Magic Damage based on the target's max HP.
- •Q deals continuous AoE Magic Damage in front, based on the target's max HP.
- •Empowered Q deals increased Magic Damage.
- •W grants
MS ↑ and Shield. - •Empowered W has 1.5x the effect.
- •E fires a Projectile.
Applies
Slow,
MR Shred, and Magic Damage.
If it hits a target already
Slowed, the
Slow and
MR Shred effects increase. - •Empowered E has 1.5x the effect.
- •R is a Vector skill.
Creates a burning Zone.
Applies
Slow and continuous Magic Damage.
TMI
- •Rumble E's
MR Shred and
Slow
are 1.5x when hitting a target already
Slowed.
Empowered E is also 1.5x.
In short: don't get hit.




