

Renekton Champion Guide





Overview
- •P grants 5 Fury on Basic Attack. Max 100. At 50+ Fury, the next skill becomes Empowered. Below 50% HP, Fury gain increases by 50%.
- •Q deals AoE Physical Damage. Each target hit grants a small Heal and 2.5 Fury. Each champion hit grants Heal and 10 Fury. However, Heal caps at 100. However, Fury gain caps at 30. Empowered Q deals increased Physical Damage. The Heal per target is increased. However, Heal caps at 400. However, no Fury is gained.
- •W makes the next Basic Attack strike twice.
Applies
Stun and Physical Damage.
Grants 10 Fury if the target is a champion.
Empowered W makes the next Basic Attack strike three times.
Doubles
Stun duration, increases Physical Damage, and adds Shield Break.
However, no Fury is gained. - •E Dashes, dealing Physical Damage.
Grants 2 Fury per target hit.
Grants 10 Fury if it's a champion.
Hitting at least one enemy enables Recast, i.e. E2.
Empowered E only applies on E2.
Targets hit take
AR Shred.
However, no Fury is gained from E2. - •R grants Champ Size ↑,
Max HP Increase, and 20 Fury.
Grants 5 Fury per second.
Creates an Aura that deals continuous Magic Damage to nearby enemies.
TMI
- •W's Basic Attacks apply
On-Hit effects. - •Empowered W cannot break monster Shields.
- •Empowered E only applies on E2. So using E1 at 50+ Fury doesn't consume Fury.
- •WF: right-click a champion, then Flash.
- •R is
Max HP Increase, so it's still effective at full HP.
Unaffected by Grievous Wounds. - •R's Champ Size ↑ increases Q's AoE.



























