

Renata Glasc Champion Guide





Overview
- •P applies Mark on Basic Attack. Only affects one target at a time. Applying Mark deals Magic Damage based on the target's max HP. If an ally hits the Marked target with a Basic Attack, it Mark Consumes for the same damage.
- •Q1 fires a Projectile that
Roots and deals Magic Damage.
If it hits, Q2 becomes available.
Q2
Airbornes the target and
Knockbacks them in the chosen direction.
Units that collide with the target take Magic Damage.
Champions hit also get
Stunned.
In short, the marked target stays
Rooted, and the champion it collides with gets
Stunned. - •W grants Buff to an ally champion.
The Buff gives
AS ↑ and
Approach MS.
The effect scales up over 5 seconds.
Getting a takedown while Buffed triggers Duration Reset.
If the Buffed target dies,
it revives at 100% HP and enters Burn.
If the target gets a takedown,
it settles at 20% max HP and Burn ends. Not a Heal. - •E fires a Projectile.
Allies hit gain Shield.
Enemies hit take
Slow and Magic Damage. - •R fires an extremely slow, wide-area Projectile.
Enemies hit gain
AS ↑ and fall into
Berserk.
TMI
- •If Renata gets
Stunned,
Silenced,
Airborneed, or hit by other CC
after landing Q1, she can't use Q2.
If Q1 is still active once the CC ends, Q2 becomes usable again. - •W is not a Heal, so it's unaffected by Grievous Wounds.














