

Nocturne Champion Guide





Overview
- •P: When activated, the next Basic Attack deals AoE Physical Damage.
Heals per target hit.
Each Basic Attack grants 1s
CDR.
Against champions and monsters, grants 3s
CDR. - •Q fires a Projectile dealing Physical Damage.
Creates a Zone along its path.
Champions, large, and epic monsters hit are afflicted with Debuff.
Debuff creates a Zone for its duration.
Nocturne standing in the Zone gains
AD ↑,
MS ↑, and Ghosting. - •W Passive Bonus grants
AS ↑.
W activates a Spell Shield.
Blocking a skill temporarily doubles the W Passive Bonus
AS ↑ (x2). - •E Passive Bonus grants massive
MS ↑ when moving toward a
Feared target.
E applies a Tether to the target, dealing sustained Magic Damage.
If not broken, applies
Fear. - •R applies
Nearsight to all enemy champions globally.
Nearsight limits vision to only the area around their own champion.
R2: Recast on an enemy champion to
Unstoppable Dash toward them, dealing Physical Damage.
TMI
- •P deals and heals at 50% effectiveness against minions.
- •QF not possible.
- •Activating R shows a marker under valid R2 targets.
- •
Unstoppable is not listed in R2's description,
but the
Unstoppable buff appears on Nocturne's health bar while dashing.
It ends upon arrival.

















