

Nasus Champion Guide





Overview
- •P grants
Lifesteal on Basic Attack. - •Q empowers the next Basic Attack.
Gains
Range↑ and Physical Damage, plus bonus Physical Damage per stack. - •W applies a gradually increasing
Slow and
Cripple for 5 seconds.
Cripple is 75% of the
Slow value. - •E deals initial strong AoE Magic Damage.
The Zone applies ongoing Magic Damage and
AR Shred. - •R grants
Max HP Increase and 
AR+MR ↑ for 15 seconds.
Reduces Q's cooldown by 50%.
Creates an Aura around Nasus.
Deals ongoing Magic Damage based on the target's max health.
TMI
- •Q stack breakdown: 0 stacks — Pine Sentinel, Crystal Flower, Honey Fruit, Larva Summon, Inhibitor. 3 stacks — Minions, small monsters, towers, wards, summons, traps. 12 stacks — Champions, large, and epic monsters. Nexus is unconfirmed — let us know if you have data.
- •Kills triggered by rune effects procced by Q count as kills by Q. e.g. Electrocute, Liandry's, Dark Harvest, etc.
- •If item effects triggered by Q kill multiple targets simultaneously, only the direct attack target grants stacks. e.g. When Q last-hits two targets at once, only the attack target counts.
- •R is
Max HP Increase, so it's effective even at full HP.
Not affected by Grievous Wounds.



