

Kha'Zix Champion Guide





Overview
- •P has two parts: Buff and Isolation.
If you're not in the enemy's vision, you gain Buff,
and the buff stays even after you're seen.
Hitting with Basic Attack consumes the Buff.
Basic Attack applies
Slow and Magic Damage.
Isolates an enemy that is separated from allies.
The isolation range is about the size of the Nexus.
Isolated targets take extra effects from each skill. - •Q deals single-target Physical Damage.
Isolated targets take extra Physical Damage and grant
CDR.
Q Evolved
Slightly increases Basic Attack and Q range. - •W fires a Physical Damage Projectile.
On hit, it deals AoE damage.
If Kha'Zix is inside the AoE, he gets Heal.
W Evolved
Increases to 3 Projectiles.
Adds
Slow and Revealed.
Strong
Slow on isolated targets. - •E deals Physical Damage on landing after the jump.
E Evolved
Increases jump range.
CDR on takedown. - •R can evolve one of QWER once learned.
Using R grants
MS ↑ and Invisibility.
Can be recast once more.
R Evolved
Increases Invisibility duration.
Can be recast twice more.
TMI
- •Evolving takes time. Unlike Kai'Sa, you cannot cancel the evolve animation.
- •Skills can be cast while mid-air from E
- •Invisibility from R does not break on Flash. E (jump) does break it



























