

Kennen Champion Guide





Overview
- •P applies Debuff on hit from other skills.
At 3 stacks, triggers
Stun and
Energy Restore. - •Q applies Debuff on hit.
- •W's Passive Bonus gains Buff Stack with each Basic Attack. Every 5 stacks empowers Basic Attack. W deals Magic Damage and adds Debuff to all nearby targets that already have Debuff.
- •E grants
MS ↑ and Transforms into a lightning ball.
Basic Attack is disabled during this form.
Enemies collided with take Magic Damage and gain Debuff.
Hitting at least one enemy restores
Energy Restore.
After Transform ends, grants
AS ↑ Buff.
Landing a
Critical via Basic Attack during the duration resets the duration. - •R grants

AR+MR ↑.
Creates a lightning field, applying up to 3 Debuff stacks.
Damage per tick increases for affected enemies.
Total of 6 ticks.
TMI
- •QF not available.
- •When
Stun is triggered by P's 3 Debuff stacks,
the target gains an additional Debuff called 'Storm's Aftershock'
which reduces the
Stun duration. - •W's Buff Stack can be gained by hitting towers, but cannot be consumed on them.
- •E can be manually canceled, but cannot be self-canceled while under CC.
- •R cannot be canceled before its duration ends.
- •W can be used on targets hit by R, but the condition is lost once R ends.
















