Jinx Champion Guide

Overview

  • •P: when involved in destroying a champion, epic monster, or structure within 3 seconds, grants AS ↑ and MS ↑. (Move Speed spikes then gradually decays)
  • •However, from 2 stacks on, stacking is only possible on champion On Takedown.
  • •Q Transforms.
  • •Minigun form: on Basic Attack, AS ↑ Buff Stack. (Max 3 stacks)
  • •Rocket form gives Jinx AS ↓, but Range↑ and Detonate attacks. Basic Attacks consume mana.
  • •W fires a Projectile. Physical Damage, Slow, and Revealed.
  • •E throws 3 Projectile Traps. They become active shortly after. When time runs out or a champion touches one, it Detonates. Magic Damage and Root.
  • •R fires a missile (Projectile) with Global Range. Damage increases 1 second after launch. On hit, it Detonates for Physical Damage based on Target's Missing HP. However, targets around the Detonate take 80% damage.

TMI

  • •WF, EF, RF all not possible
  • •E's Root includes a Knockdown, so it has better detection than a normal Root.
  • •When E triggers or Detonates on timeout, it deals AoE damage and also hits minions and jungle monsters.
  • •E (Trap) is not TP Target.

Champions That Interact With Jinx

  • Aatrox
  • Ahri
  • Akali
  • Alistar
  • Ambessa
  • Amumu
  • Annie
  • Aurora
  • Braum
  • Briar
  • Camille
  • Dr. Mundo
  • Gragas
  • Hecarim
  • Lissandra
  • Malphite
  • Mel
  • Yasuo