

Janna Champion Guide





Overview
- •P grants
MS ↑ to allies moving toward Janna.
Based on the
Move Speed gained from W,
adds
On-Hit Magic Damage.
- •Q places a whirlwind Zone.
Pressing Q2 triggers Trigger.
Magic Damage,
Range, and
Airborne effects increase with charge time.
- •W's Passive Bonus always grants Janna
Ghosting and
MS ↑ based on
Ability Power. - •W fires a Targeted Projectile.
Deals Magic Damage based on
Ability Power and
Move Speed,
and
Slow based on
Ability Power.
- •E grants a Shield to an allied champion or turret.
While the Shield lasts, the target gains an
AD ↑ Buff.
Slow,
Airborne, or
Knockback on On Enemy Champion Hit grants
CDR.
- •R
Knockbacks enemy minions and champions.
Janna then casts a
Channel Zone Heal.
TMI
- •If Janna is hit by CC after using Q1,
Q2 cannot be used.
Except for
Slow and
Root. - •R
Knockbacks closer enemies farther.
However, they cannot cross terrain. (No Wall Hop)




















































































































