

Galio Champion Guide





Overview
- •P grants
AS ↑ when available.
Hitting enemy champions or epic monsters with a skill
grants a 3s
CDR.
- •Q fires a wind Projectile from each wing. Deals Magic Damage along the path. When the winds collide at the destination, they create a tornado (Zone). DoT Magic Damage based on Target's Max HP.
- •W's Passive Bonus creates a Magic Shield after not taking damage for a while.
- •While W is Charged,
Galio gets
MS ↓ but gains Damage Reduction.
On release, deals AoE Magic Damage,
Taunt, and
Slow.
A successful
Taunt extends the Damage Reduction duration by 2s.
Taunt duration and range scale with charge time.
- •E Dashes, dealing Magic Damage and
Airborne.
The Dash ends on colliding with an enemy champion or terrain.
CC Buffer can ignore some CC.
- •R cast on an ally creates a Zone.
Grants a Magic Shield to all allies within the Zone.
Shortly after, Galio slams down onto the ground,
dealing Zone AoE Magic Damage and
Airborne.
TMI
- •WF not possible. Blocked by a patch.
- •E is split into 2 phases: retreat / dash. CC that hits Galio during the retreat phase still applies, but the dash phase still triggers and he moves forward. There is no CC resistance during the dash phase.
- •R has no CC resistance during
Channel, but
Galio briefly enters a 'channeling' state upon landing,
and CC applied during this time is completely ignored.
Suppress included.































