

Fiddlesticks Champion Guide





Overview
- •P replaces the trinket with a Fiddlesticks effigy. When an enemy champion gets close, the effigy activates and randomly performs a movement, flash, or skill animation before disappearing.
- •From level 6, it becomes Empowered and reveals nearby wards when placed.
- •Q's Passive Bonus:
when standing still for 2 seconds
or not visible to enemies,
hitting a skill
Fears the target.
Fear has an Target CD.
The cooldown is shown as a circular ring around the target. - •Q fires a Targeted Projectile.
On hit, Magic Damage and
Fear.
Bonus Magic Damage against targets whose
Fear is on cooldown.
- •W Tethers targets within the AoE.
DoT Magic Damage and Heal based on damage dealt.
Completing the cast without canceling adds bonus Magic Damage and
CDR
- •E deals AoE Magic Damage.
Targets hit in the center of the AoE are
Silenced.
- •R prepares with a
Channel.
Shortly after, it Blinks
and deals AoE DoT Magic Damage for 5 seconds.
TMI
- •W prepares with Cast-time, then casts the
Channel.
WF is possible during the Cast-time time.






























