

Evelynn Champion Guide





Overview
- •After 4 seconds Out of Combat, P grants the Demon Shade Buff. If below a certain health threshold at this time, HP Regen. From level 6, Camouflage is added.
- •Q fires a Projectile. Magic Damage and 3 Debuff Stacks. The Debuff Stacks are consumed by Evelynn's Basic Attacks and skills, adding Magic Damage. Afterward, it can be Recast 3 more times. (Q2)
- •Q2 fires a Pierce Projectile at the champion most recently damaged or the nearest enemy, dealing Magic Damage.
- •W applies a Mark to the target.
Hitting it with a Basic Attack or skill
applies
Slow and
Mana Restores W's mana cost. - •After 2.5 seconds, the Mark becomes Empowered,
adding
Charm and
MR Shred.
(Against monsters, adds Magic Damage)
- •E deals Targeted Magic Damage and grants
MS ↑. - •When P's Buff activates,
E gets a
CDR and becomes Empowered.
Magic Damage is stronger,
and she Dashes, dealing the same damage to targets in her path.
- •R makes Evelynn instantly Untargetable and deals Magic Damage in a frontal semicircle AoE. Bonus Magic Damage against enemies below 30% health. Then she Blinks backward. P's Buff Cooldown is reduced to 1.25 seconds.
TMI
- •Using Flash while in Camouflage does not break Camouflage.
- •E's Dash can Wall Hop under very specific conditions.

























































































































