Corki Champion Guide
Ultimate Cooldown
Level 6: 0s, Level 11: 0s, Level 16: 0s
Skill Mechanics
- Q: QF, Revealed
- W: WF, Dash, Wall Hop
- E: EF, Buff Form, AR+MR Shred
- R: RF
Champion Notes
- Burst damage is quite strong. With E's [[AR_MR_SHRED]] and various [[DMG_TRUE]] effects, hitting the frontline first still puts out enough damage.
- Position well and kite consistently. Use W to dodge enemy engages.
- P adds [[DMG_TRUE]] to basic attacks and Spellblade (item) effects.
LOLTIP
LOLTIP
26.8 patch
Corki

VS
Select Champion

Corki
Haste
0
Level--s
6
Base
Alt
P
-
Q
QFRevealed
W
WFDashWall Hop
E
EFBuff FormAR+MR Shred
R
RF
Rough Teamfight Guide
- •Burst damage is quite strong. With E's AR+MR Shred and various True Damage effects, hitting the frontline first still puts out enough damage.
- •Position well and kite consistently. Use W to dodge enemy engages.
Overview
- •P adds True Damage to basic attacks and Spellblade (item) effects.
- •Q deals AoE Magic Damage and [[REVEALED|reveals]] targets it hits.
- •W Dashes and leaves a Zone along the path that deals DoT damage.
- •E deals DoT Physical Damage for 4 seconds. Each tick applies AR+MR Shred. Max AR+MR Shred increases with rank.
- •R uses Recharge — the remaining count is shown below the health bar. Max 4 charges can be held. Visible to enemies. The red missile deals double damage. Auto-attacking a champion reduces R's recharge time based on Critical.
TMI
- •RF requires a slight delay after pressing R — using flash immediately cancels it.
Interaction Details
Pick both champions to see matchup summary.