Briar Champion Guide
Ultimate Cooldown
Level 6: 120s, Level 11: 100s, Level 16: 80s
Skill Mechanics
- P: QF, Heal
- Q: WF, AR+MR Shred, Dash, Wall Hop
- W: AA Reset, /, Buff Form, AS ↑, MS ↑, Heal, Dash, Wall Hop
- E: Damage Reduction, Knockback, /, Conditional, Stun
- R: Silence, /, Conditional, Fear, ↵, /, Conditional, AS ↑, MS ↑, AR+MR ↑, Lifesteal, Dash, Wall Hop, CC Immune, Unstoppable
Champion Notes
- Extremely difficult to deal with in skirmishes.
- Land R1 on the enemy carries.
- Rather than initiating, diving in mid-fight to clean up looks cleaner.
LOLTIP
LOLTIP
26.13 patch
Briar

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Briar
Haste
0
Level120s
6
Base
Alt
P
QFHeal
Q
WFAR+MR ShredDashWall Hop
W
AA Reset/Buff FormAS ↑MS ↑HealDashWall Hop
E
Damage ReductionKnockback/ConditionalStun
R
Silence/ConditionalFear/ConditionalAS ↑MS ↑AR+MR ↑LifestealDashWall HopCC ImmuneUnstoppable
Rough Teamfight Guide
- •Extremely difficult to deal with in skirmishes.
- •Land R1 on the enemy carries.
- •Rather than initiating, diving in mid-fight to clean up looks cleaner.
Overview
- •Briar has no base HP regen. No mana — skills cost 5% of current health. Heal effectiveness increases massively based on missing health.
- •P applies a bleed Debuff on Basic Attack and skills. Max 5 stacks. Bleed Physical Damage scales with stacks. Basic Attack gives 1 stack, Q 1, E 1, R2 1. Heal based on bleed damage before mitigation. (Meaning Heal is unaffected by enemy armor.)
- •Q deals Targeted Physical Damage and applies Stun. Applies AR+MR Shred for 5 seconds. Dash can Wall Hop.
- •W performs a Dash and enters Blood Frenzy. Frenzy taunts Briar to auto-attack, prioritizing enemy champions. Basic Attack deals AoE Physical Damage around the target. Gains AS ↑ and MS ↑. Recasting W during Frenzy empowers the next Basic Attack. Empowered Basic Attack deals Physical Damage and Heals based on max health. Q can switch targets. E can cancel Frenzy.
- •E grants Damage Reduction and Heals based on max health for 1 second. Does not stop casting when hit by CC (Cast Commit). E deals AoE Magic Damage and Slow based on charge time. Fully charged applies Knockback. Enemies knocked into a wall take bonus Magic Damage and are Stunned.
- •R makes Briar howl across the entire map. After a moment, fires a very long-range Projectile. CC Immune during cast. The hit champion is briefly Silenced. A circle appears around the target and Briar Dashes Unstoppabley toward them. Deals AoE Magic Damage and Fears all enemies except the target. Briar then enters enhanced Blood Frenzy. Retains W's AoE Physical Damage, AS ↑, and MS ↑, with bonus AR+MR ↑, MS ↑, and Lifesteal. Unlimited Frenzy duration. Can be cancelled with E.
TMI
- •Briar has insane Lifesteal. Grievous Wounds is mandatory when playing against her.
- •If a target dies with bleed Debuff Stacks remaining, Briar Heals based on the remaining damage.
- •If there are no enemies nearby when W is used, Briar does not enter Frenzy.
- •Firing a fully charged E still applies Slow, but it has little meaning since the target is already Stunned.
- •R is CC Immune during cast, and Unstoppable while dashing to the target after hitting.
- •RF is technically possible but not practical. Like Ezreal's R, the projectile fires from the original position.
Interaction Details
Pick both champions to see matchup summary.