

Aatrox Champion Guide





Overview
- •P has a Cooldown.
When ready, the Empowered Basic Attack deals Magic Damage based on Target's Max HP.
Drains 100% of the damage.
- •Q deals AoE Physical Damage.
Can Recast two more times during its duration.
Hitting with the AoE edge for Q1, Q2 / the center for Q3
adds increased Physical Damage and
Airborne.
If the duration ends without using Q2, Q3, Q gets
CDR.
- •W fires a Projectile.
Applies Physical Damage,
Slow, and Tether,
and if the target stays within the AoE, they are
Grabbed toward the center and take Physical Damage.
- •E's Passive Bonus grants
Omnivamp against champions. - •E Dashes. Can use E while using another skill, and other skills can be used during the Dash. Can AA Reset.
- •R
Fears nearby minions.
Grants
MS ↑ and
AD ↑ for 10 seconds.
(
MS ↑ fades gradually over time.)
Takedown participation grants a 5-second Duration Extension.
Cannot exceed 10 seconds.
TMI
- •P's
CDR:
Basic Attack or skill hits on champions, large, or epic monsters grant
CDR.
Airborne via Q grants double
CDR.
W's hit and
Grab each grant
CDR separately.
R
Fear hits do not grant
CDR.
Even if a skill hits multiple targets,
CDR counts as one hit. - •Q deals half damage to minions.
Q doubles
Airborne duration on monsters and deals bonus damage. - •W has no True Sight in the original tooltip, but the effect works the same.
- •W deals double damage to minions.



































































































































