LOLTIP

Camille
Camille
VS
Orianna
Orianna

Interaction Details

Camille vs Orianna

Haste
0
Level
6
140s
Base
Alt
P
Shield
Q
AA ResetMS ↑
W
WF/ConditionalHealSlow
E
DashWall HopCC BufferAS ↑/ConditionalStun
R
RFSilenceDashWall HopUntargetableUnstoppableTower Dodge
/ConditionalKnockback
Rough Teamfight Guide
  • Strong in the sidelane, relatively weak in teamfights.
  • The ideal team strategy is to stall in a standoff while Camille splits, then joins via back-Teleport.
  • Engage with E to draw aggro, then lock down the key enemy carry with R to absorb their abilities.
  • Isolate the enemy carry with R and let your team follow up.
Overview
  • P's Shield activates when hitting an enemy with Basic Attack or Q. The shield type (physical/magic) depends on the mark color.
  • Q1 grants MS ↑ on hit. Recasting immediately deals a weak Q2. Recasting when the border glows yellow deals Q2 with 80% True Damage.
  • W only triggers Heal and Slow when hitting with the outer ring.
  • E Dashes to a wall, then allows a second Dash. The second Dash grants AS ↑. Dashing toward an enemy champion doubles the range. Colliding with a champion deals damage and applies Stun. CC Buffer allows some CC to be ignored.
  • R Dashes to a target while Untargetable and Unstoppable. Traps them in an arena and applies a Mark. Briefly Silences the target; Basic Attacks against the Marked target deal bonus Magic Damage. Other nearby enemies are Knockbacked out. Arena duration increases with rank. The arena ends if Camille leaves its boundaries.
TMI
  • E has four phases: lunge / grapple / wait / dash. CC hit during the lunge phase is valid, but the grapple still triggers and Camille moves toward the wall. If CC persists until the wait phase, E is canceled. CC during the grapple / wait phase cancels E.
  • E can be used on most generated terrain walls.
  • R's Unstoppable is not shown in the description, but appears above Camille's health bar while leaping to the target.
  • R traps the target inside an arena, briefly applies Silence, and Knockbacks nearby enemy champions out when the arena expands.

What if Amumu's Q (Bandage Toss) hits a target moving through Bard's E (Magical Journey)?