LOLTIP

Bard
Bard
VS
Gnar
Gnar

Interaction Details

Bard vs Gnar

Haste
0
Level
6
110s
Base
Alt
P
ConditionalMS ↑Slow
Q
QFSlow/ConditionalStun
W
DropsHealMS ↑
E
EFDashWall Hop
R
RF
Rough Teamfight Guide
  • Interrupt with Q or QF. Draw aggro from the front, escape with E, then Stun with Q as they follow.
  • Absorb key enemy ultimates with R, or use R to create a teamfight opening for your allies.
Overview
  • P periodically spawns chimes across the map (Stacking). Collecting them grants various bonus effects. See the notes below for details.
  • Q pierces once. If it hits a wall or another enemy after piercing, both targets are Stunned.
  • W Drops places a shrine on the ground that provides MS ↑ and Heal. Leaving it for 5 seconds gradually increases its power. Enemies can step on it to destroy it.
  • E creates a tunnel through walls that anyone can Dash through. The placement range is approximately one turret range.
  • R is a targeted AoE Zhonya's. In good hands it's a clutch play; misused, it's a teamfight-losing troll.
TMI
  • Ancient Chimes grant permanent Stacking
  • Chime bonus effects table Link
  • P's spirit activates at 5 stacks, dealing AoE damage and applying Slow. More stacks increase various effects.
  • E is unavailable for the first 15 seconds of the game.
  • You can be attacked during E travel. Being hit by Airborne, Fear, or Charm ejects you from the tunnel. Other CC types apply but you still travel to the end — the CC remains after arrival.
  • The longest tunnel observed reaches approximately from Blue team's bot lane tier 2 to tier 3 turret. Let us know if you've seen a longer one.
  • R (Tempered Fate) cannot be stopped by: Spell Shield e.g. Nocturne W CC Immune e.g. Morgana E (Black Shield) Item shields e.g. Night's Edge, Banshee's Veil Unstoppable e.g. Malphite R

What if Vladimir uses W (Sanguine Pool) after being hit by Aatrox's W (Chain)?