아지르 vs 브라움 매치업
아지르 판정
- Azir's R Knockback can interrupt Braum's W Dash.
브라움 판정
- Braum's E(Shield) can Damage Nullify against Azir's basic attacks, Q, W(auto), E and R. For Q, all soldiers blocked by the shield have their damage nullified.
- Braum's E(Shield) can Projectile Delete Azir's Q and R. However, R's soldiers are not destroyed. Azir's basic attacks are not projectiles, so they cannot be Projectile Delete.
- If Braum holds E toward the direction Azir's R is coming from, it Projectile Delete; in this case, Braum is not pushed back, soldiers are not destroyed, and they stop moving.
- Braum's P Stun cannot interrupt Azir's E. However, Stun still applies.
- Braum's R Airborne can interrupt Azir's E.
LOLTIP
LOLTIP
26.8 patch
Azir

VS
Braum

Interaction Details
Azir vs Braum
Azir
Haste
0
Level120s
6
Base
Alt
P
-
Q
Slow
W
Summon
E
EFShieldWall Hop
R
TERRAINKnockback
Rough Teamfight Guide
- •Dash in with EQ, then gift the enemy carries with R.
- •Poke and build attack speed stacks with W and Q, then dive deep with EQ and scoop up their carries with R.
- •Kite with W and Q while using R defensively.
Overview
- •P can be right-clicked to place a turret where one has fallen. Cannot be placed in front of the Nexus.
- •Q requires a summoned W (soldier) to use. Deals Slow and damage; damage stacks per soldier.
- •W summons a soldier. Soldiers have a control range; while within range, Basic Attacks command them to attack. Damage Pierces and stacks but is reduced per target.
- •E makes Azir Dash toward a soldier. If he collides with an enemy champion along the path, he deals damage and stops. While dashing, cast Q before reaching the soldier to push it further and extend the range.
- •R summons sand soldiers that enemies cannot pass through. Unlike W soldiers, these cannot be controlled. Enemies are Knockbacked until the soldiers finish moving.
TMI
- •QF and RF not possible
- •Cannot TP onto soldiers
- •E activates Shield at the start of movement toward the W (soldier). Because the travel distance is short, cast E toward the soldier then Q before arriving to push the soldier further and travel farther. The direction can also be changed.
ULT CD Lead
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