아칼리 vs 그라가스 매치업
아칼리 판정
- Akali's E2 Homing Dash can follow Gragas's E Dash.
- When Akali's E1 and Gragas's E (body slam) collide at very close range, Akali takes damage, Airborne, and Stun. However, Akali's E1 Dash is interrupted but the Projectile (shuriken) is successfully thrown.
- When Akali's E2 and Gragas's E (body slam) collide, both take damage and Akali is Airborne and Stunned.
- When Akali's R1 and Gragas's E (body slam) collide, both take damage, Akali can use R2, and Akali is Airborne and Stunned.
- When Akali's R2 and Gragas's E (body slam) collide, the result depends on timing. 1. If Akali uses R2 where Gragas already used E (body slam), only Akali is nullified. 2. If Gragas uses E (body slam) slightly later and Akali uses R2, both take damage and Akali is Airborne and Stunned.
그라가스 판정
- Gragas's R can interrupt Akali's E2
LOLTIP
LOLTIP
26.8 patch
Akali

VS
Gragas

Interaction Details
Akali vs Gragas
Akali
Haste
0
Level120s
6
Base
Alt
P
-
Q
QF/ConditionalSlow
W
MS ↑Energy Restore/ConditionalInvisibility
E
EFDashWall HopTrue Sight
R
RFDashWall Hop
Rough Teamfight Guide
- •Use W (shroud) to draw aggro and mix in skills while staying hidden.
- •Combine E and R to find assassination angles on the enemy carries.
Overview
- •Leaving the zone created on hit empowers Akali's next auto (Range↑, Magic Damage).
- •Q's bonus effects only apply at max range. Only max range hit applies Slow.
- •W grants +100 max energy and +100 current energy. Inside the shroud: Invisibility. E1 can be thrown into the shroud. E2 can also be used inside (short duration).
- •E1 and E2 both deal significant damage. E2 can dash to the target marked by E1.
- •R dashes through enemies in its path, dealing damage. R2 deals increased damage based on missing HP.
TMI
- •The zone spawns centered on the enemy hit.
- •W grants Invisibility only inside the shroud. If hit by a Revealed ability (e.g. Lee Sin E) after hiding, you become visible. Hiding before being hit keeps you hidden. True Sight (e.g. Lee Sin Q) always reveals you.
- •EF is possible on E1. 1. Press E then quickly press Flash: throws a shuriken and Dashes backward. 2. Press E then slowly press Flash: throws a shuriken without Dashing.
- •E1 applies True Sight. If E1 hits an Invisibility target, they become visible — but once E2 arrives, they are no longer revealed. E2 cannot target Untargetable units.
ULT CD Lead
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